1 | #Region "Microsoft.VisualBasic::7c60f26b349ba7c703d31fe4cc177889, Microsoft.VisualBasic.Core\Extensions\Image\Math\GeometryMath.vb" |
2 | |
3 | ' Author: |
4 | ' |
5 | ' asuka (amethyst.asuka@gcmodeller.org) |
6 | ' xie (genetics@smrucc.org) |
7 | ' xieguigang (xie.guigang@live.com) |
8 | ' |
9 | ' Copyright (c) 2018 GPL3 Licensed |
10 | ' |
11 | ' |
12 | ' GNU GENERAL PUBLIC LICENSE (GPL3) |
13 | ' |
14 | ' |
15 | ' This program is free software: you can redistribute it and/or modify |
16 | ' it under the terms of the GNU General Public License as published by |
17 | ' the Free Software Foundation, either version 3 of the License, or |
18 | ' (at your option) any later version. |
19 | ' |
20 | ' This program is distributed in the hope that it will be useful, |
21 | ' but WITHOUT ANY WARRANTY; without even the implied warranty of |
22 | ' MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
23 | ' GNU General Public License for more details. |
24 | ' |
25 | ' You should have received a copy of the GNU General Public License |
26 | ' along with this program. If not, see <http://www.gnu.org/licenses/>. |
27 | |
28 | |
29 | |
30 | ' /********************************************************************************/ |
31 | |
32 | ' Summaries: |
33 | |
34 | ' Module GeometryMath |
35 | ' |
36 | ' Function: GetLineIntersection, (+4 Overloads) IntersectionOf, (+2 Overloads) QuadrantRegion |
37 | ' |
38 | ' Enum QuadrantRegions |
39 | ' |
40 | ' LeftBottom, LeftTop, RightBottom, RightTop, XLeft |
41 | ' XRight, YBottom, YTop |
42 | ' |
43 | ' |
44 | ' |
45 | ' |
46 | ' |
47 | ' Enum Intersection |
48 | ' |
49 | ' Containment, Intersection, None, Tangent |
50 | ' |
51 | ' |
52 | ' |
53 | ' |
54 | ' |
55 | ' |
56 | ' /********************************************************************************/ |
57 | |
58 | #End Region |
59 | |
60 | Imports System.Drawing |
61 | Imports System.Runtime.CompilerServices |
62 | Imports Microsoft.VisualBasic.Serialization.JSON |
63 | Imports sys = System.Math |
64 | |
65 | Namespace Imaging.Math2D |
66 | |
67 | ''' <summary> |
68 | ''' https://stackoverflow.com/questions/30080/how-to-know-if-a-line-intersects-a-plane-in-c-basic-2d-geometry |
69 | ''' |
70 | ''' 与几何相关的辅助类 |
71 | ''' </summary> |
72 | Public Module GeometryMath |
73 | |
74 | ''' <summary> |
75 | ''' 判断线段与多边形的关系 |
76 | ''' </summary> |
77 | ''' <param name="line"></param> |
78 | ''' <param name="polygon"></param> |
79 | ''' <returns></returns> |
80 | ''' |
81 | <Extension> |
82 | Public Function IntersectionOf(line As Line, polygon As Polygon) As Intersection |
83 | If polygon.Length = 0 Then |
84 | Return Intersection.None |
85 | End If |
86 | If polygon.Length = 1 Then |
87 | Return IntersectionOf(polygon(0), line) |
88 | End If |
89 | Dim tangent As Boolean = False |
90 | For index As Integer = 0 To polygon.Length - 1 |
91 | Dim index2 As Integer = (index + 1) Mod polygon.Length |
92 | Dim intersection As Intersection = IntersectionOf(line, New Line(polygon(index), polygon(index2))) |
93 | If intersection = Intersection.Intersection Then |
94 | Return intersection |
95 | End If |
96 | If intersection = Intersection.Tangent Then |
97 | tangent = True |
98 | End If |
99 | Next |
100 | Return If(tangent, Intersection.Tangent, IntersectionOf(line.P1, polygon)) |
101 | End Function |
102 | |
103 | ''' <summary> |
104 | ''' 判断点与多边形的关系 |
105 | ''' </summary> |
106 | ''' <param name="point"></param> |
107 | ''' <param name="polygon"></param> |
108 | ''' <returns></returns> |
109 | Public Function IntersectionOf(point As PointF, polygon As Polygon) As Intersection |
110 | Select Case polygon.Length |
111 | Case 0 |
112 | Return Intersection.None |
113 | Case 1 |
114 | If polygon(0).X = point.X AndAlso polygon(0).Y = point.Y Then |
115 | Return Intersection.Tangent |
116 | Else |
117 | Return Intersection.None |
118 | End If |
119 | Case 2 |
120 | Return IntersectionOf(point, New Line(polygon(0), polygon(1))) |
121 | End Select |
122 | |
123 | Dim counter As Integer = 0 |
124 | Dim i As Integer |
125 | Dim p1 As PointF |
126 | Dim n As Integer = polygon.Length |
127 | p1 = polygon(0) |
128 | If point = p1 Then |
129 | Return Intersection.Tangent |
130 | End If |
131 | |
132 | For i = 1 To n |
133 | Dim p2 As PointF = polygon(i Mod n) |
134 | If point = p2 Then |
135 | Return Intersection.Tangent |
136 | End If |
137 | If point.Y > sys.Min(p1.Y, p2.Y) Then |
138 | If point.Y <= Math.Max(p1.Y, p2.Y) Then |
139 | If point.X <= Math.Max(p1.X, p2.X) Then |
140 | If p1.Y <> p2.Y Then |
141 | Dim xinters As Double = (point.Y - p1.Y) * (p2.X - p1.X) / (p2.Y - p1.Y) + p1.X |
142 | If p1.X = p2.X OrElse point.X <= xinters Then |
143 | counter += 1 |
144 | End If |
145 | End If |
146 | End If |
147 | End If |
148 | End If |
149 | p1 = p2 |
150 | Next |
151 | |
152 | Return If((counter Mod 2 = 1), Intersection.Containment, Intersection.None) |
153 | End Function |
154 | |
155 | ''' <summary> |
156 | ''' 判断点与直线的关系 |
157 | ''' </summary> |
158 | ''' <param name="point"></param> |
159 | ''' <param name="line"></param> |
160 | ''' <returns></returns> |
161 | Public Function IntersectionOf(point As PointF, line As Line) As Intersection |
162 | Dim bottomY As Single = sys.Min(line.Y1, line.Y2) |
163 | Dim topY As Single = Math.Max(line.Y1, line.Y2) |
164 | Dim heightIsRight As Boolean = point.Y >= bottomY AndAlso point.Y <= topY |
165 | 'Vertical line, slope is divideByZero error! |
166 | If line.X1 = line.X2 Then |
167 | If point.X = line.X1 AndAlso heightIsRight Then |
168 | Return Intersection.Tangent |
169 | Else |
170 | Return Intersection.None |
171 | End If |
172 | End If |
173 | Dim slope As Single = (line.X2 - line.X1) / (line.Y2 - line.Y1) |
174 | Dim onLine As Boolean = (line.Y1 - point.Y) = (slope * (line.X1 - point.X)) |
175 | If onLine AndAlso heightIsRight Then |
176 | Return Intersection.Tangent |
177 | Else |
178 | Return Intersection.None |
179 | End If |
180 | End Function |
181 | |
182 | ''' <summary> |
183 | ''' 判断直线与直线的关系 |
184 | ''' </summary> |
185 | ''' <param name="line1"></param> |
186 | ''' <param name="line2"></param> |
187 | ''' <param name="i">可以从这个参数取得交点</param> |
188 | ''' <returns></returns> |
189 | ''' |
190 | <Extension> |
191 | Public Function IntersectionOf(line1 As Line, line2 As Line, Optional ByRef i As PointF = Nothing) As Intersection |
192 | ' Fail if either line segment is zero-length. |
193 | If line1.Length = 0R OrElse line2.Length = 0R Then |
194 | Return Intersection.None |
195 | End If |
196 | |
197 | If (line1.X1 = line2.X1 AndAlso line1.Y1 = line2.Y1) OrElse |
198 | (line1.X1 = line2.X2 AndAlso line1.Y1 = line2.Y2) Then |
199 | |
200 | i = line1.P1 |
201 | Return Intersection.Intersection |
202 | ElseIf (line1.X2 = line2.X1 AndAlso line1.Y2 = line2.Y1) OrElse |
203 | (line1.X2 = line2.X2 AndAlso line1.Y2 = line2.Y2) Then |
204 | |
205 | i = line1.P2 |
206 | Return Intersection.Intersection |
207 | Else |
208 | |
209 | Return GetLineIntersection( |
210 | line1.X1, line1.Y1, line1.X2, line1.Y2, |
211 | line2.X1, line2.Y1, line2.X2, line2.Y2, |
212 | i:=i |
213 | ) |
214 | |
215 | End If |
216 | End Function |
217 | |
218 | ''' <summary> |
219 | ''' + [(<paramref name="AX"/>, <paramref name="AY"/>), (<paramref name="BX"/>, <paramref name="BY"/>)] |
220 | ''' + [(<paramref name="CX"/>, <paramref name="CY"/>), (<paramref name="DX"/>, <paramref name="DY"/>)] |
221 | ''' </summary> |
222 | ''' <param name="AX!"></param> |
223 | ''' <param name="AY!"></param> |
224 | ''' <param name="BX!"></param> |
225 | ''' <param name="BY!"></param> |
226 | ''' <param name="CX!"></param> |
227 | ''' <param name="CY!"></param> |
228 | ''' <param name="DX!"></param> |
229 | ''' <param name="DY!"></param> |
230 | ''' <param name="i">可以从这个参数取得交点</param> |
231 | ''' <returns></returns> |
232 | ''' <remarks> |
233 | ''' https://stackoverflow.com/questions/563198/how-do-you-detect-where-two-line-segments-intersect/565282# |
234 | ''' </remarks> |
235 | Public Function GetLineIntersection(AX!, AY!, BX!, BY!, CX!, CY!, DX!, DY!, Optional ByRef i As PointF = Nothing) As Intersection |
236 | Dim s02_x As Single |
237 | Dim s02_y As Single |
238 | Dim s10_x As Single |
239 | Dim s10_y As Single |
240 | Dim s32_x As Single |
241 | Dim s32_y As Single |
242 | Dim s_numer As Single |
243 | Dim t_numer As Single |
244 | Dim denom As Single |
245 | Dim t As Single |
246 | |
247 | s10_x = BX - AX |
248 | s10_y = BY - AY |
249 | s32_x = DX - CX |
250 | s32_y = DY - CY |
251 | |
252 | denom = s10_x * s32_y - s32_x * s10_y |
253 | |
254 | If denom = 0 Then |
255 | ' Collinear(平行或共线) |
256 | Return Intersection.None |
257 | End If |
258 | |
259 | Dim denomPositive As Boolean = denom > 0 |
260 | |
261 | s02_x = AX - CX |
262 | s02_y = AY - CY |
263 | s_numer = s10_x * s02_y - s10_y * s02_x |
264 | |
265 | If (s_numer < 0) = denomPositive Then |
266 | ' 参数是大于等亿且小于等亿的,分子分母必须同号且分子小于等于分毿 |
267 | Return Intersection.None |
268 | End If |
269 | |
270 | t_numer = s32_x * s02_y - s32_y * s02_x |
271 | |
272 | If (t_numer < 0) = denomPositive Then |
273 | Return Intersection.None |
274 | End If |
275 | |
276 | If ((s_numer > denom) = denomPositive) OrElse ((t_numer > denom) = denomPositive) Then |
277 | Return Intersection.None |
278 | End If |
279 | |
280 | ' Collision detected |
281 | t = t_numer / denom |
282 | i = New PointF With { |
283 | .X = AX + (t * s10_x), |
284 | .Y = AY + (t * s10_y) |
285 | } |
286 | |
287 | Return Intersection.Intersection |
288 | End Function |
289 | |
290 | ''' <summary> |
291 | ''' 获取角度所指向的象限位置 |
292 | ''' </summary> |
293 | ''' <param name="degree"></param> |
294 | ''' <returns></returns> |
295 | <Extension> |
296 | Public Function QuadrantRegion(degree As Double) As QuadrantRegions |
297 | If degree > 360 Then |
298 | degree = degree Mod 360 |
299 | ElseIf degree < -360 Then |
300 | degree = degree Mod 360 |
301 | End If |
302 | |
303 | If (degree >= -90 AndAlso degree < 0) OrElse (degree >= 270 AndAlso degree < 360) Then |
304 | Return QuadrantRegions.RightTop |
305 | ElseIf (degree >= -180 AndAlso degree < -90) OrElse (degree >= 180 AndAlso degree < 270) Then |
306 | Return QuadrantRegions.LeftTop |
307 | ElseIf (degree >= -270 AndAlso degree < -180) OrElse (degree >= 90 AndAlso degree < 180) Then |
308 | Return QuadrantRegions.LeftBottom |
309 | Else |
310 | Return QuadrantRegions.RightBottom |
311 | End If |
312 | End Function |
313 | |
314 | ''' <summary> |
315 | ''' 获取坐标点相对于原点<paramref name="origin"/>的象限位置 |
316 | ''' </summary> |
317 | ''' <param name="origin"></param> |
318 | ''' <param name="p"></param> |
319 | ''' <returns></returns> |
320 | <Extension> |
321 | Public Function QuadrantRegion(origin As PointF, p As PointF, Optional d! = 5) As QuadrantRegions |
322 | If Math.Abs(p.X - origin.X) <= d AndAlso Math.Abs(p.Y - origin.Y) <= d Then |
323 | Return QuadrantRegions.Origin |
324 | End If |
325 | |
326 | If Math.Abs(p.X - origin.X) <= d AndAlso p.Y < origin.Y Then |
327 | Return QuadrantRegions.YTop |
328 | End If |
329 | If Math.Abs(p.X - origin.X) <= d AndAlso p.Y > origin.Y Then |
330 | Return QuadrantRegions.YBottom |
331 | End If |
332 | If p.X > origin.X AndAlso Math.Abs(p.Y - origin.Y) <= d Then |
333 | Return QuadrantRegions.XRight |
334 | End If |
335 | If p.X < origin.X AndAlso Math.Abs(p.Y - origin.Y) <= d Then |
336 | Return QuadrantRegions.XLeft |
337 | End If |
338 | |
339 | If p.X > origin.X AndAlso p.Y < origin.Y Then |
340 | Return QuadrantRegions.RightTop |
341 | ElseIf p.X < origin.X AndAlso p.Y < origin.Y Then |
342 | Return QuadrantRegions.LeftTop |
343 | ElseIf p.X < origin.X AndAlso p.Y > origin.Y Then |
344 | Return QuadrantRegions.LeftBottom |
345 | ElseIf p.X > origin.X AndAlso p.Y > origin.Y Then |
346 | Return QuadrantRegions.RightBottom |
347 | Else |
348 | Throw New EvaluateException({origin, p}.GetJson) |
349 | End If |
350 | End Function |
351 | End Module |
352 | |
353 | ''' <summary> |
354 | ''' 请注意,视图上面的象限的位置和计算机之中的象限是反过来的 |
355 | ''' </summary> |
356 | Public Enum QuadrantRegions |
357 | |
358 | ''' <summary> |
359 | ''' 重叠在一起 |
360 | ''' </summary> |
361 | Origin = 0 |
362 | |
363 | ''' <summary> |
364 | ''' quadrant 1 = 0,90 ~ -90,0 ~ 270,360 |
365 | ''' </summary> |
366 | RightTop |
367 | YTop |
368 | ''' <summary> |
369 | ''' quadrant 2 = 90,180 ~ -180,-90 ~ 180,270 |
370 | ''' </summary> |
371 | LeftTop |
372 | XLeft |
373 | ''' <summary> |
374 | ''' quadrant 3 = 180,270 ~ -270,-180 ~ 90,180 |
375 | ''' </summary> |
376 | LeftBottom |
377 | YBottom |
378 | ''' <summary> |
379 | ''' quadrant 4 = 270,360 ~ -270, -360 ~ 0, 90 |
380 | ''' </summary> |
381 | RightBottom |
382 | XRight |
383 | End Enum |
384 | |
385 | ''' <summary> |
386 | ''' 几何体之间的关系类型 |
387 | ''' </summary> |
388 | Public Enum Intersection As Byte |
389 | None |
390 | ''' <summary> |
391 | ''' 正切 |
392 | ''' </summary> |
393 | Tangent |
394 | ''' <summary> |
395 | ''' 相交 |
396 | ''' </summary> |
397 | Intersection |
398 | ''' <summary> |
399 | ''' 包围 |
400 | ''' </summary> |
401 | Containment |
402 | End Enum |
403 | End Namespace |